Comic
Hubris Claus doesn’t circle the globe in a night, bringing on-time cartoons to all the good webcomic readers. If he did, you’d have a new cartoon parked here right now. As it is, I’m running behind, but I’ll get you some new stuff shortly. Check back in a few hours or so.
It’s entertaining to see what shakes out in games like this. Who leads, who follows, who dives for cover and claims to “…be a sniper. You guys go on. I’ll cover ya.” And there are people who lead because they have a background that they feel will help. It’s interesting to see where that goes, sometimes.
At one paintball afternoon, my little group was playing with a family that had come to the park for the first time. The mom and the daughter in the family took a hit or two, and quit. I’m not here to prop up unfair stereotypes, but that’s what happened. The dad, though, was getting shot out as much as I was (I get shot a lot) but seemed a lot more confident than the average newbie.
Turns out he was a sheriff’s deputy or a police officer or something. I can’t recall exactly, but you get the idea. As more people joined the game, I found myself standing alongside him in the dead box, watching the ‘live’ players play. A player leapt from cover, and ran toward different cover, along the backside of the playing field. It was a longish sprint, so I had time to say, “Well, he’s dead” and the officer had time to say “A moving target is harder to hit.” before the guy took one (or five) across the side and back.
I asked some questions and realized that the officer was using his law enforcement training. He was trying to cover ground, advance on targets, and not use up ammo as the game went on. That’s actually not good game advice, even if it’s great real-world advice.
In paintball, if you sprint a long distance, it just means that you’re exposed for a good long while. The other team isn’t trying to draw a bead and make the one shot count. They’re playing paintball. There are as many as a hundred and fifty paintballs in their hoppers and their guns don’t always shoot accurately. When someone bursts from hiding, the best strategy is often to spray as many paintballs in the general area as possible, visually tracking them to place the next one closer to your target. Shoot at a running figure twenty five times to take him out? Why not? It’s not like you had to stop and reload or anything.
Turns out that playing video games is probably better practice for paintball than actually knowing what to do in a real-world gunfight.
I’ve had plenty of time to think of different ways to sort the teams in some amusing way. I’ve doodled and discarded a lot of long-winded foolishness. After tinkering with ideas for weeks, here I am, making the whole thing into a coffee joke at the last minute… something I hadn’t even been kicking around if my notes are anything to go by.
Sometimes I think these stories are going on somewhere, and I’m just transcribing stuff for you. Stephen King talks about that in some of his forewords and in his book ‘On Writing’- he calls stories ‘found objects’, as though we’re just discovering them.
I’ve gotten too accustomed to my little inking routine- Place the pencils on the light table, affix some low-tack tape, drop down a fresh sheet of heavy drawing paper, take out my lettering pens…
Hold on. This one has no word balloons.
It’s been a while since I did a Hubris cartoon with no word balloons. The last one I can think of was the one with the twisty borders filled with Hubris’ nervous dreamscape. I don’t think that one had a word balloon…
Of course, the concept and layout of that one was different enough that I wasn’t surprised when there wasn’t any lettering to do.
This one took me by surprise, somehow.
It’s been a long day.





















