You know the first time you throw a thing, or lift a thing, or push a thing, or smash at a dead run into a thing while pointing a long pole at it, you can never quiiiiiite know how much “oomph” to put on it.
Gauging Oomph is one of those things that you’ve gotta work at if you wanna be good at it. You can’t just guess at the amount of Oomph needed and give it a whack. You have to eyeball it, and heft it, and take a couple of practice swings. Any Olympic Oompher could tell you that.
If you don’t have the chance to take some practice first, is it best to OverOomph it? UnderOomphing it would be embarrassing, but the other team might still knock your guy into play. The other team’s never gonna go get your guy after he’s flown off the back end, though, even if sending him off the back end makes you look all burly and stuff.
I am surprised that Durnell was at the END. By now he should know to stay out of the direct zone.
We had a team of Punkin’Chunkers at our county fair one year, they came for practice and cost of coming/staying. (they were sweethearts). They did figure some things out… and at the nationals, had their third and final chance. They had airmailed one pretty good here, so they decided to set everything like they had had it here, then he put his foot in that 454 and it ROARED and they won their division. The guy that hadn’t been beat in years had been smug and snooty and he was actually crying… there are times and places, when it’s called GO FOR BROKE.
Now for full contact shuffleboard, maybe a little less than full throttle. It’s better to sputzle out and hope someone else knocks you into play. Of course, being first, full of enthusiasm and adrenaline… the other teams can learn from this. So they should be thankful for not going first… Durnell is going to end up needing a new glitter tux yet…
Extra points for going for the gold.
Durnell’s 500 points. The funnel cake stand’s worth 500 points. The Viper Cola stand’s worth 500 points. Knocking unsuspecting people into each other’s worth 500 points.
Side-game Game.
Blasting doodoohead or Enis is 1000 points… 2500 for both (500+ bonus).
Going full-bore, all-out, bat-$#!+ crazy is perhaps best choice for the FIRST shot of the LAST team to enter, since it improves their chances of knocking all the others off the board…?
It also depends on how much slippery is left on the playing surface. The first one through is going to be a lot more lubricated than towards the end, unless they pour more baby oil on the masonite….
I believe the board should be pointing the other way.
Yay! We the Mittliefers are proud to over-do it on human shuffleboard! Let’s hear it for enthusiasm over skills!