I like events in the Fest to be fairly self-explanatory. But if you (or me, in this case) try to go through the event and see how it would actually happen… well, you come up with RULES.
Not GOOD rules, as a rule, but rules that prevent the game from being, y’know… unwinnable, unloseable, unworkable, stupid, or whatever.
Then you realize that if you imagine the game to its conclusion ad absurdum, well, the rules could be done away with if the PARTICIPANTS bothered to think the whole event through and figured out that you can’t just leap at a wooden board and try to shove a bazooka into a hole in the board in order to guarantee yourself a few points. If you DO try it, chances are that someone else is going to have to take your second throw.
Carl. Here’s a thought. Just something to ponder for a moment as your legs recover.
“In-coming!”
one rule: we play until someone has too much fun
Carl let’s go over it again.
Bag in the hole…..You land in foam pit.
Send in Paste…..he’ll school them.
I’d probably have it backwards, and pointed down, and thus have to walk back to Stanky Creek from the store.
It looked a lot better on paper than in practice, just like many of the plans of mice and men. Time for the medic.